

LOS ANGELES, CA – November 27th, 2020 – OTOY Inc, is proud to release the first public preview of OctaneRender ® 2021, advancing the state of the art of GPU rendering across film, television, motion graphics, architecture and design. And with Octane 3.0 we provide integration to a beta version of the new Octane Render Cloud to scale for all of your on-demand GPU compute needs.OTOY announces OctaneRender 2021 TM – available as a closed beta preview today – with a brand new Render AOV framework, Boolean Geometry Clipping, RTX Hardware Motion Blur, Volumetric Light Linking, Multi-Render and much more! Attached to your editing tools? No problem! Octane supports more than 21 plugins and has a fully interactive, real-time 3D editing viewport. Use OctaneRender to create images of the highest possible quality at speeds up to 50x faster than CPU-based, unbiased renderers. The release also incorporates important industry standards for GPU rendering, including Open Shader Language (OpenSL) and OpenVDB for particle simulation. Features include volumetric light field primitives and deep motion buffers for high frame rate VR rendering. The release of the new OctaneRender 3, brings new state-of-the-art tools never seen before in any production renderer.

With Octane?s parallel compute capabilities, you can create stunning works in a fraction of the time. What does that mean? It means that Octane uses the graphics card in your computer to render photo-realistic images super fast. OctaneRender is the world?s first and fastest GPU-accelerated, unbiased, physically correct renderer.

Title: Octane Render 3.07 R2 Plugin for Cinema 4D Octane Render 3.07 R2 Plugin for Cinema 4D
